Ice Bridge Runner is a top down 2D car game where players control a truck and travel across an ice bridge to deliver cargo while dodging obstacles and battling the weather.

Themed around the chaos of uncontrollable weather conditions, our game puts players in the driver’s seat of a truck tasked with navigating treacherous icy roads. 

Inspired by the perilous conditions faced by Alaskan truckers, players must carefully manage their cargo load, fuel, and speed to safely deliver goods. 

Each route presents unique challenges with shifting weather conditions and dangerous obstacles. The game features distinct start and end points across various roads, demanding strategic choices and survival instincts to complete the journey.

This game was developed during TalTech GameCamp Lite gamejam (theme: out of control).

Instructions:
A ship is broken. You need to do the dangerous work. Pick up the crates and deliver them to the other side of the ice bridge. Use WASD or arrow keys or gamepad left stick and triggers to control the truck.

Assets used:
* car physics template https://github.com/fswienty/godot-wheeled-vehicle-template
* textures:
https://godotmarketplace.com/shop/2d-top-down-180-pixel-art-vehicles/
https://opengameart.org/content/lpc-trees
https://opengameart.org/content/vendors-table-lpc-table-rework
https://opengameart.org/content/lpc-terrain-repack-2
https://opengameart.org/content/lpc-containers

Credits:
* Alvar Laigna - programming
* Daniel Gansen - GDD & level design
* Tarmo Annus - project lead & programming
* AlienRetro.dev - sound design

Updated 3 hours ago
Published 2 days ago
StatusPrototype
PlatformsHTML5, Windows, Linux
Authorstarmo888, Alvar, GDansen, LienPixels
GenreRacing, Simulation
Made withGodot
Tags2D, Driving, Game Jam, Godot, out-of-control, Physics, Pixel Art, taltech, Top-Down
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Xbox controller

Download

Download
ibr-windows.zip 42 MB
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ibr-linux-x86_64.zip 36 MB
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ibr-linux-arm64.zip 35 MB

Comments

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Nice game! Good job with simulating different surfaces. Personally I would suggest adding some pointer to cargo bay and then to ice path, it took me a while to find where to drive.

Thanks, we initially had an idea to have a dynamic marker on the edge of the screen or even GPS route on minimap, but due to time constraints, we just added the text for cargo bay and delivery bay.

We might add those features later, even tho the gamejam is over now.